glTF Viewer — Preview glTF Scenes Online

Open glTF models and scenes in your browser with accurate PBR shading and camera controls — free, private, nothing leaves your device.

Upload 3D Model

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Supported formats: GLB, GLTF, OBJ, STL, FBX

GLTF

3D Preview

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Upload a 3D model file to preview it in the 3D Viewer

glTF is the open standard behind GLB — the same scene graph, usually in readable JSON form that pipelines and exporters emit. It is the format 3D tools hand each other, which makes a fast way to eyeball one invaluable.

This glTF viewer renders your file with the same PBR pipeline browsers use for GLB, with orbit, zoom and three lighting presets. Self-contained .gltf files with embedded buffers load directly — no unpacking, no plugins.

Use the glTF viewer when you need to:

  • Check exporter output before it enters a game-engine pipeline
  • Compare material and lighting look across glTF revisions
  • Inspect scenes without round-tripping through a DCC tool

How to View a 3D File Online

1

Open your glTF file

Drag the file onto the viewer or click to browse. It is loaded locally in your browser — nothing is uploaded to a server.

2

Explore the model

Orbit, zoom and pan to inspect the glTF model from every angle. Switch lighting presets to check surfaces and details.

3

Download or keep inspecting

Grab the file again at any time — the viewer never modifies your model. Close the tab and nothing is left behind.

Frequently Asked Questions

How do I view a glTF file online?+

Drop the .gltf file onto the viewer above. Self-contained glTF files (embedded buffers) open directly in your browser — nothing is uploaded and no account is needed.

What is the difference between glTF and GLB?+

They carry the same data. glTF is the JSON-based form (sometimes with separate .bin and texture files), while GLB packs everything into one binary file. This viewer opens glTF; the 3D converter can switch a file between the two forms.

My .gltf references external .bin files — will it load?+

Multi-file glTF (external .bin or textures) is not supported in-browser because those files can't be resolved locally. Export the model as a self-contained glTF or as GLB from your DCC tool, then open it here.

Does the viewer show PBR materials correctly?+

Yes — glTF's metallic-roughness workflow is rendered with a physically based pipeline and adjustable lighting, matching what web viewers and AR platforms display.

Don't Have a glTF File Yet?

Generate one first — turn a text prompt or a photo into a 3D model, then spin it around right here in seconds.

Create a 3D Model